Killers and Thieves

Following my contributions to Stoic Studio's The Banner Saga, I received an invitation to join the team working on Killers and Thieves, a game they were preparing to publish at the time.

I was responsible for enhancing and finalizing the game for publication by adding new features, rectifying bugs, and conducting significant optimization work on the Lua and Unity interop code.

Additionally, I undertook the integration of the Steamworks API and refined AI algorithms for in-game heists.

    General Info:
  • Role: Programmer
  • Tech: Lua, C#, Unity, Middleware, Git
  • Year: 2017
  • Platform: