Far Cry 6

After contributing to the development of 'Skull and Bones' I moved to the Far Cry 6 team to aid the release of the 'LOST BETWEEN WORLDS' DLC.

My primary responsibilities involved addressing bugs within A11Y components, ensuring accessibility standards were met.

Throughout this project, I had the opportunity to collaborate with Dunia engine and Phoenix UI framework.

    General Info:
  • Role: Senior Programmer
  • Tech: C++, Dunia, Perforce, A11Y
  • Year: 2022
  • Platform: