PACMAN.IO is an online multiplayer game based on the classic arcade game Pac-Man. Players control their own Pac-Man character and compete against others in real-time.

I've worked both in the client using Emscripten, and the server side, implement features and optimizations until the release of the game. The most notable one was some improvements to rendering routines, gaining ~36% (~30fps -> ~41fps).

Also in this project I've the pleasure to work with Hugo Ferreira, which has become my best friend :)

    General Info:
  • Role: Programmer
  • Tech: C++, JS, Canvas API, Emscripten, Git
  • Year: 2018
  • Platform: