Killers and Thieves
Following my contributions to Stoic Studio's The Banner Saga, I received an invitation to join the team working on Killers and Thieves, a game they were preparing to publish at the time.
I was responsible for enhancing and finalizing the game for publication by adding new features, rectifying bugs, and conducting significant optimization work on the Lua and Unity interop code.
Additionally, I undertook the integration of the Steamworks API and refined AI algorithms for in-game heists.
- Role: Programmer
- Tech: Unity, C#, lua, Mercurial, SteamWorks
- Year: 2017
- Platforms:
- STEAM