Taz

Taz is a platformer game I created in 2015 using Pygame and Python. The project focused on implementing platformer mechanics like jumping, collision detection with platforms, and basic enemy AI.

Working on this game helped me understand tile-based level design, sprite sheet animations, and handling player physics. It was an enjoyable project that solidified my fundamentals in 2D game development with Python.

General Info

Tech
Pygame, Python
Year
2015
Platforms
  • PC