Space Raiders

Space Raiders is a terminal-based space shooter game I developed in 2016 using pure C++. The challenge was creating an engaging game experience entirely in the command line using ASCII art and terminal manipulation.

This project taught me about low-level terminal control, character-based rendering, and optimizing refresh rates for smooth gameplay. It was a fun exercise in creative constraints and understanding how classic games worked before modern graphics.

General Info

Tech
Terminal, C++
Year
2016
Platforms
  • PC