Space Raiders
Space Raiders is a terminal-based space shooter game I developed in 2016 using pure C++. The challenge was creating an engaging game experience entirely in the command line using ASCII art and terminal manipulation.
This project taught me about low-level terminal control, character-based rendering, and optimizing refresh rates for smooth gameplay. It was a fun exercise in creative constraints and understanding how classic games worked before modern graphics.
General Info
- Tech
- Terminal, C++
- Year
- 2016
- Platforms
- PC