Like a Boss

It was Firehorse's main game, Like a Boss is an action rpg where you are the epic Raid Boss at the end of a dungeon, crushing players (the heroes) as they come to steal your treasures.

As an "additional" programmer, I was responsible for numerous code refactoring, improvements, bug fixes, and other optimizations that are typically not available to the main team.

I created custom Unity's Editor Scripts to ease some game development operations.

General Info

Role
Programmer
Tech
C#, Unity, UnityEditor, Git
Year
2016
Platforms
  • MOBILE