Kaboom

Kaboom is an action game inspired by the classic Atari game where you catch falling bombs. I developed it in 2015 using C++ and SDL2, focusing on fast-paced gameplay and collision detection.

The project helped me strengthen my C++ skills and learn the fundamentals of game programming with SDL2. It was challenging to balance difficulty progression and keep the gameplay engaging as the speed increased.

General Info

Tech
C++, SDL2
Year
2015
Platforms
  • PC