Kaboom
Kaboom is an action game inspired by the classic Atari game where you catch falling bombs. I developed it in 2015 using C++ and SDL2, focusing on fast-paced gameplay and collision detection.
The project helped me strengthen my C++ skills and learn the fundamentals of game programming with SDL2. It was challenging to balance difficulty progression and keep the gameplay engaging as the speed increased.
General Info
- Tech
- C++, SDL2
- Year
- 2015
- Platforms
- PC