Fist Punch 2

In 2016, I worked at Firehorse Studio on Cartoon Network: Fist Punch 2, a two-player retro-inspired beat-'em-up commissioned by Cartoon Network. The game was built in Unity for web browsers and featured characters from Cartoon Network shows.

I improved the game by adding keyboard navigation to make it more accessible, refactored the menu system for better code organization, and fixed localization problems to ensure the game worked correctly in multiple languages. This was typical polish work that makes a game feel professional and ready for release on a major network's website.

General Info

Role
Programmer
Tech
Unity
Year
2016
Platforms
  • WEB