Bow and Arrow
Bow and Arrow is an archery game I created in 2015 using MonoGame and C#. The project focused on implementing realistic physics for arrow trajectories, wind effects, and target scoring mechanics.
Working with MonoGame taught me about game loops, sprite rendering, and physics simulation in C#. It was a great learning experience in building engaging gameplay mechanics from scratch.
General Info
- Tech
- Monogame, C#
- Year
- 2015
- Platforms
- PC