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Mateus Mesquita

Hello, my name is Mateus Mesquita, and I am a creative developer currently living in Brasil.

Today, I feel humbled to be working in a game that is often listed among the '30 Best Video Games of All Time’ -- being responsible for the engine modernization, new platforms support, bringing it back to its full glory after 30 years with amazing new content.

With over 10 years in game development, I have contributed to major projects at: Asypr (Remote), Epic Games (Remote), Ubisoft (Kyiv), Wargaming (Minsk), Miniclip (Lisbon), Firehorse (Sao Paulo) and others, working in projects such: Fortnite, Skull and Bones, Far Cry 6, World of Tanks - Blitz, Warframe, PacMan.io, 8 Ball Pool, The Banner Saga, Killers and Thieves and more...

I'm currently Industry Specialist Mentor at Playbor -- sharing my experience in game development, focusing on performance, scalability, and technical architecture, supporting the growth of new talents and strengthening the Brazilian game development ecosystem.

I love retro-programming - Co-created The Mistral Report for MS-DOS (🥇 at Retro Zaragozza 2018) and also the El Jamon Volador for the Nintendo Game Boy.

I make small, but yet complete, games releasing them at mateusdigital.itch.io, some Visual Studio Extensions and more SOFTWARE related to game development and other tools.


Well, there a lot of stuff that I've made!
If you want you can check all of them in the GAMES, PROJECTS, or SOFTWARE section.

You can take a look at my RESUME, check my code at GITHUB connect with me at Linkedin, check my CONTACTS or perhaps read my BLOG.

It's nice to see you here!
I hope that you enjoy ;D